Improves your chance to hit by 1%.
Build 1.60.1.69876
The first build we extracted, read from the game files and grouped by class.Reduces the cooldown on your Earthbind Totem spell by 2 sec.
Increases damage done by your spells and effects by up to 21 when fighting Elementals.
Reduces the cooldown on your Lava Burst spell by 1 sec.
Increases your attack speed and casting speed by 1%.
Increases the radius of effect of your beneficial Air and Earth totems by 10 yards.
+36 Attack Power against Elementals.
Reduces the cooldown on your Stormstrike ability by 0.5 sec.
Increased Spirit +10
Increases the radius of effect of your beneficial Fire and Water totems by 10 yards.
Increases healing done by up to 26 and damage done by up to 9 for all magical spells and effects.
Reduces the cooldown on your Riptide spell by 1 sec.
Gain the Ancestral Awakening ability: When you critically heal with your Healing Wave or Lesser Healing Wave you summon an Ancestral spirit to aid you, instantly healing the lowest percentage health party member within 40 yards for 30% of the amount healed.
Increases your armor value from items by 8%.
Gain the Ancestral Guidance ability: For the next 10 sec, 25% of your damage is converted to healing on up to 3 nearby party members, and 100% of your healing is converted to damage on your most recent Flame Shock target.
Increases your target's armor value by 0% for 15 sec after getting a critical effect from one of your healing spells.
Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
Increases your Intellect by 10%.
Increases your Intellect by 10%.
Returns the spirit to the body, restoring a dead target to life with 600 health and $q1 mana. Cannot be cast when in combat.
Increases your chance to dodge by an additional 1%.
Increases your chance to dodge by an additional 6%.
Yanks the caster through the twisting nether back to $z. Speak to an Innkeeper in a different place to change your home location.
